Story Add-Ons
Dead Money
Summary: As the victim of a raw deal you must work alongside
three other captured wastelanders to recover the legendary treasure of the
Sierra Madre Casino. In Dead Money,
your life hangs in the balance as you face new terrain, foes, and choices. It
is up to you how you play your cards in the quest to survive. It was released
on December 21, 2010, for the Xbox 360, and on PlayStation 3 and PC platforms
on February 22, 2011.
“You've heard of the
Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it
lying in the middle of the City of the Dead, buried beneath a blood-red cloud.
A bright, shining monument luring treasure hunters to their doom...” –
Father Elijah, Dead Money intro
Holy freaking crap, I have never in my life wanted a DLC to
end so badly as this one. I hated it. I hated the thought of it. Thank you
Bethesda and Obsidian for a horror based DLC. Crap. Shit there’s these Ghost
People that live in Sierra Madre and around it, and they don’t die. You either
have to blow their damn heads off or a limb… if not they get up and come after
you. I hate them… all of them. I took to firebombing the hell out of them… it
made me feel better. Other than the creepy people that are living in the casino
you get three new companions… well four if you count the fact that one of them is
bat shit nuts and has a split personality disorder. Because, yeah that’s fun. I
was a dick to the companions in this DLC, I killed all of them but one. I liked
her. Still hate this DLC, never again.
2.5 bat hounds out of 5
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Honest Hearts
Summary: Honest Hearts
takes you on an expedition to the unspoiled wilderness of Utah’s Zion National
Park. Things go horribly wrong when your caravan is ambushed by a tribal
raiding band. As you try to find a way back to the Mojave, you become embroiled
in a war between tribes and a conflict between a New Canaanite missionary and
the mysterious Burned Man. The decisions you make will determine the fate of
Zion. It was released on May 17, 2011 on the Xbox 360 and PC platforms. It was
later released on June 2 (NA), and June 5 (EU) for PlayStation 3, due to the
PSN store being down from a group hacking the server.
“I have been baptized
twice, once in water, once in flame. I will carry the fire of the holy spirit
inside until I stand before my Lord for judgment." – Joshua Graham
Holy freaking crap, I really enjoyed this DLC. As the
summary says one of the tribes is led by the mysterious Burned Man. Just
hearing what the locals say about the Burned Man is amazing.
4.5 bat hounds of 5
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Old World Blues
Summary: In Old World
Blues you discover how some of the Mojave’s mutated monsters came to be
when you unwittingly become a lab rat in a science experiment gone awry. You
need to scour the pre-War research centers of the Big Empty in search of
technology to turn the tables on your kidnappers or join forces with them
against an even greater threat. It was released simultaneously on all platforms
on July 19, 2011.
Lonesome Road
Summary: Lonesome Road
brings the Courier's story full circle when you are contacted by the original
Courier Six, a man by the name of Ulysses who refused to deliver the Platinum
Chip at the start of New Vegas. In his transmission, Ulysses promises the
answer as to why, but only if you take one last job—a job that leads you into
the depths of the hurricane-swept canyons of the Divide, a landscape torn apart
by earthquakes and violent storms. The road to the Divide is a long and
treacherous one, and of the few to ever walk the road, none have ever returned.
It was released on September 20, 2011 simultaneously on all platforms.
"This is your road; when you come, you'll walk it alone." - Ulysses
Item Packs
Courier’s Stash
Players pre-ordering Fallout: New Vegas from selected
retailers were granted access to special pre-order bonus packs, containing exclusive
equipment to make the earlier stages of the game easier. The list of bonus
packs is as follows:
Caravan Pack- Lightweight Leather armor, Sturdy Caravan
Shotgun, 40x 20 gauge shotgun shells, 4x weapon repair kit, Binoculars
Classic Pack- Armored Vault 13 jumpsuit, Weathered 10mm
pistol, 50x 10 rounds, Vault 13 canteen, 5x stimpak
Mercenary Pack- Lightweight metal armor, Mercenary’s grenade
rifle, 20x 40mm grenades, 3x super stimpak, 3x doctor’s bag
Tribal Pack- Tribal Riding armor, broad machete, 5x bleak
venom, 10x throwing spear
Gun Runner’s Arsenal
Gun Runners’ Arsenal, released on September 27, 2011,
increases the range of unique weapons, weapon mods, ammunition types and
recipes waiting to be uncovered in the vast Mojave Wasteland.
Now since there is a huge list of items in the arsenal, here
is a link to the Fallout Wiki: Gun Runner’s Arsenal [insert link]
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